Unity Game Scripting – Ship Controller

I developed a scripting architecture to control a space fighter and demonstrate it in a Unity game prototype. The custom scripting architecture ties the following Unity systems: Input, Physics, and Particle System to produce the results below:

Vertical_Rcs_Lift
Vertical Lift Using RCS Maneuvering Thrusters

 

Here is a video of the scripts in action, in 3rd-person view:

 

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